Work towards getting great scientists.So for example, if you build a university not only is the science output of the city increased, you can also allocate citizens to specialist spots given by the university, and those spots will generate science. However, many buildings have specialist spots that can improve science. Very few hex types yield science, with the notable exception of the academy, see below.A lot of building types increase the science output, as you've already mentioned in your question, and they do it in a scalable way - increased science per population or increased science percentage (as opposed to a fixed bonus), very useful throughout the game.Increase the science output of your cities. You basically have the following options: I've answered a question asking how to increase production which in my opinion is pretty similar - though science is global, of course, and not local to a city.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |